Implantation of new features

Feb 11, 2011 at 9:39 PM

Please write which feature/class/function you would like me to implant into Irrlicht.Net

Mar 30, 2011 at 3:00 PM
Edited Mar 30, 2011 at 6:10 PM

A few things that seem to be hard to find/understand

Keyboard/ Input
- I take it that the engine does not support Keyboard / mouse/ or other game input ?

Scene Nodes
- Instanced Scene nodes are not enumerable? Or other wise accessable after creation ?
- This would make a great tutorial, if this can already be done.

// Im not loading a new mesh, Im trying to access an existing one. this.scene.GetMesh(Id).Rottion....
May 2, 2011 at 8:26 AM

A way to integrate the device into a .NET Form =)